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TOO LATE?
The Sudan 1885, British troops are trying to reach the besieged city of Khartoum. At the same time, General Gordon is fighting against the men of the Mahdi, who had conquered the southern Sudan and are now standing in front of the city gates. Will the British troops be in time to rescue the desperate city? …or will they be TOO LATE?
Presented by Frank Becker
Rules: Triumph and Tragedy
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Fistful of Rust
In Fist of Rust players take on the roles of post apocalyptic - or just downright wasted - gangers and military forces that battle on a lavish (in the modelling sense) landscape of post apocalyptic devastation.
The game uses bits and pieces from only one manufacturer - Pardulon. It is a sight to be seen!
The rules are great! |
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TUSK!
Tusk is a fun simulation of mammoth hunting during the late Stone Age.
Each player represents the leader of a hunting faction within a tribe, and as such will control spear- and bow-armed hunters, hunting dogs, and those mysterious individuals who have harnessed flame - the Firemakers.
The game game will be set up for 2-4 players.
Rules: TUSK! Presenter: Sadomator
Sadomator is keeping a blog of his progress with the game here: http://www.powerfist.dk/forum/index.php?topic=49500.0 |
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Mental Football
The game is a board game featuring two teams of seven man, facing of in regular football/soccer. The game isn't terribly complex, the rules are presented on a single sheet of A4 paper, and should be understandable to a 10 year old. It contains a single d8 used to determine the success of the 4½ different actions. It is played by alternating moving one player a turn, and hence compatible with a chess clock, for that extra bit of adrenalin during a game!
Part of Game Designer's Challenge |
| Suncktersville County, 1936. Just another sleepy place in the deep south of the United States. The time after the Great Depression and the fall of the British Empire. Well, sleepy if it wasn't for the Volkswagen factory giving thousands of workers the opportunity to buy their own Beetle. Or Area 15, home of the presidents pretorians and all the secrets they guard. Or the cells of russian communists and german nazis in their attempts to take over a house almost divided between progressives and conservatives; both sides arming themselves for the final conflict.
Gwan, (the Game Without a Name), is a homemade skirmish level game with 1:72 plastic figures. The rules are meant to be fast and fun, giving the players lots of opportunities to tell stories of great deeds and mighty failures.
Part of Game Designers Challenge 2011. | |
| Murder in the Tuttenutte Forest
Splintered Lights 15mm game
More to follow | |
| Air War Vietnam is a 2D air plane miniature game for 2-10 players using the "C21 Max" rules from Wessex Games. As a player you control 1 or 2 planes from the "Vietnam era". The rules are explained before play and everything from miniatures to markers is handed out before play. There will be a lot of different scenarios depicting both real and fictional missions covering air-to-air and air-to-ground sorties. Participants will control either planes from USAF (United States Air Force), USN (United States Navy) or VPAF (Vietnam People's Air Force). Ground forces, SAM sites and AAA will be controlled by the game master.
Do you have what it takes to be the most sierra hotel pilot of Horisont III? | III? Chess Bots!
Part of Game Designer's Challenge
More to follow! | Flames of War | | | Malifaux | | | Strange Aeons | | |
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